Monday, July 11, 2005

Nano-X For PSP

Download
Misc Files Download(Required for building.)

Mine Download

I ported Nano-X to PSP.

Standalone mode nanox demos and microwindows demos runs on PSP now. There are still some bugs. Microwindows game "Mine" works fine. Currently, the porting can run with graphic modes of 16bit(555) and 32bit(8888). And I can debug with pspDebugScreenPrintf in 32bit mode. Pad inputs are mapped into mouse and keyboard.

It's still an unstable version. Only hackers may have interests in it. It will take weeks to make the porting stable. Then porting of Mozzilla is possible.

http://www.microwindows.org/

"The Nano-X Window System is an Open Source project aimed at bringing the features of modern graphical windowing environments to smaller devices and platforms. Nano-X allows applications to be built and tested on the Linux desktop, as well as cross-compiled for the target device."

BTW: I'll post my crt0.S and assert.c later, which necessary to build the package. They are very similar to the standard ones.








9 comments:

Anonymous said...

Looks really good...looking forward to seeing this develop.

Cheers

Anonymous said...

Looks really good...looking forward to seeing this develop.

Cheers

Anonymous said...

looks realy good :))
but dont you have bmp files to lunch it on psp pleas

Anonymous said...

Very impressive. The mine PBP file is only 173KB, so the nano-x library really is small.

Tried building with the psp SDK and am erroring out in the kbd_psp.c file with some undef functions. I'm really keen to play with this library to complete a port of another emu, so I'd love to get even a binary distribution of the library to link against.

Great work!

--Striker

Anonymous said...

Haven't seen any updates on this for a while. Any progress? Any chance we can get a binary-only release to play with? Thanks in advance!

--Striker

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Tomas said...

Holly cow...
When are you starting to port mozilla fennec???

aaidee said...

download links have broken. Can you upload these files again here or github?