forums.ps2dev.org :: View topic - Late binding of module imports - module import flags: "When I went to run the app, it loaded, then kicked me back out to the XMB with the 'The game could not be started' message, with 80000001 as the error code. I then took another look at Wipeout, and noticed it was using 0x90000 as it's module import flags for sceNet, where nem's macro uses 0x40010000. I changed it to 0x90000, and lo and behold my test app loaded and ran to completion. "
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